The result: Episode 1's complexion and density is markedly richer than Half-Life 2.'Īs for the recently announced Episode 2, it's 'been in production for some time'. 'It is worth noting, however, that one of the benefits of developing an episodic game is that the team is able to produce more iterations of each aspect and flesh out each scene far more than in the production of non-episodic games. Nor has the name-change meant any alteration to the content. The change from Aftermath to Episode 1 was 'simply a name change' he says, when asked about the shift to episodic content - which wasn't a shift at all, he adds, since 'the format of episodic releases was decided before Half-Life 2 was made available'. As always, he said lots of interesting stuff. Half-Life 2: Episode 1 won't actually require Half-Life 2 to play, Valve's explained, and although the game will be 'four to six hours' long, marketing director Doug Lombardi reckons it's 'markedly richer' in terms of content quality.īasically, following the recent announcement that Half-Life 2: Aftermath would be known as Half-Life 2: Episode 1, and that a second episode is already in development, we sent off a few questions to Doug to make sure of some things.